November+5,+2009

In EDCT 203 this week we discussed the use of games and simulations, and started creating a lesson plan. I have not had many problems with the lesson plan because I have created these in the past. Currently I am still working on completing the lesson plan. As for the games and simulations, these can be very helpful in a classroom. I see these being most helpful when students are not motivated and becoming distracted from the topic. The game or simulation can help draw their attention into the content, thus helping to create a teachable experience. Simulations prove to be particlarly helpful in history because they allow a student to see the period of time from a different point of view. It essentially puts them into the shoes of someone else. This becomes meaningful because it can open their eyes to new ideas. Games are also beneficial in the classroom because they can provide a break from the routine class period without migrating completly from what is being covered. In other words they can be a fun way for students to review for an upcoming quiz or exam.

__ISTE Standards__ Facilitate and Inspire Student Learning and Creativity Engage in Professional Growth and Leadership